Fevers, Concerning:

There are three degrees of fever. They are as follows:
Level #1 Notes:
Contract: Time from contracting the fever to beginning the penalties: Up to 36 hours.
Effects: -30 to strike opponent.
30% movement (rounded down).
Penalty: Lowest of two checks for damages inflicted upon foes while in combat.  Maximum strikes are the best of two rolls, instead of three.
Check: Time to heal from fever: 1-D6 days.
Level #2 Notes:
Contract: Time from contracting the fever to beginning the penalties: Up to 24 hours.
Effects: -50 to strike opponent.
50% movement (rounded down).
Penalty: Lowest of three checks for damages inflicted upon foes while in combat.  Maximum strikes are considered as a normal strike.
Check: Time to heal from fever: 2-D6 days.
Level #3 Notes:
Contract: Time from contracting the fever to beginning the penalties: Up to 18 hours.
Effects: -70 to strike opponent.
70% movement (rounded down).
Penalty: Lowest of four three checks for damages inflicted upon foes while in combat. Maximum strikes are considered as a normal strike, yet rolling twice keeping the lowest
roll for damages.
Check: Time to heal from fever: 3-D6 days.